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December 28, 2012
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Dec 19, 2012, 1:00:57 AM
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Izzy Model Sheet v1.1 by hextupleyoodot Izzy Model Sheet v1.1 by hextupleyoodot
Update v1.1: Adjusted the neutral ear position to be more forward, added the tail (kind of important), and added 4 expressions.

Edit: TOTALLY didn't know that I finished this on Rachel's birthday. What a co-inky-dink!

As I explained a bit in my Defender Pendant description, I've been given the task of creating a cover for the first novel in a series of books being written by :iconzyearth-defender: (Rachel). The first book will have Izzy Goldrunner on the front cover. As such, I've been working with Rachel to arrive at a design solution that fits her needs, and first and foremost is a comprehensive design for the character, Izzy.

Since her design has been in a constant state of evolution (starting with what is essentially a Sonic recolor from back in 2005ish), this current design only had one rendering by Rachel herself and a few by fans. Therefore, I felt it was important to explore the design down to the smallest details in order to establish a sense of consistency—a master document, if you will. In talking with Rachel, I've come up with what I believe to be as close to a "definitive" Izzy as I can get. For the most part, everything is true to the design from Rachel's pixel art, with a few aesthetic adjustments or artistic liberties of my own.

As for the adjustments, I tried to come up with a face that best suited the character. I wanted it to be very strong looking, but still pretty. Certainly not too gentle or delicate. I also gave the hair a bit of... disorder (for the lack of a better word). I wanted to communicate that each "cluster" is made of small individual quills of varied length and orientation, but the consistency is closer to that of a porcupine than a hedgehog. The fur color variation on the face was my idea. I added details on the boots and traded the camoflage pattern for a solid gray, because I felt like the camo looks too chaotic and made it difficult to interpret the form, but that's a bit more of a tentative change, since I haven't run the idea by Rachel yet. =P

The character is a seasoned fighter, so I wanted to make sure that her muscles were well defined, but the character is also 5'5", so I felt that her frame shouldn't be that large. I also have a personal preference toward a more slender frame, I suppose, which I felt fit the character.

Nothing here is necessarily set in stone, and I intend to revise the model sheet after further consultation and exploration of the design. I want to possibly add a diagonal from the back, as well as facial expressions and a detailed view of some of the smaller features, such as the belt, shoes, gloves, etc. But that's all for now, and even just that took a while. =P
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:iconzyearth-defender:
Zyearth-Defender Featured By Owner Dec 28, 2012  Hobbyist Digital Artist
Oh... my... word... This is GORGEOUS. I do like the bigger quills. They look more like how I was going for it. And Joe and I both agree - the facial coloring and the solid gray in place of camouflage works well. Eeee! I'm so pleased with her!

I'm hopefully going to get some prismacolors soon... because I'd like to try my own interpretation of her. Thank you so much, Omni! I can't thank you enough for what an awesome job you've done! =D =D =D
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:iconslightlychaotic:
SlightlyChaotic Featured By Owner Dec 28, 2012  Student Filmographer
Wow, that's a nice rendition of her. Very well done.

It's a nice turnaround, too -- I kinda want to take it and try to model her out in 3D, just for my own personal practice. Would you or Rachel (who I assume will read this comment) mind too much if I do?
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:iconzyearth-defender:
Zyearth-Defender Featured By Owner Dec 28, 2012  Hobbyist Digital Artist
Dude, if you modeled her in 3D, that'd be BEYOND awesome. I'd love to see you take a crack at it!
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:iconslightlychaotic:
SlightlyChaotic Featured By Owner Dec 28, 2012  Student Filmographer
I'll give it a shot. No promises on any level of completeness or quality. :P
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:iconzyearth-defender:
Zyearth-Defender Featured By Owner Dec 28, 2012  Hobbyist Digital Artist
Hey, giving it a shot is all I could ask for. XD Have fun with it!
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:iconhextupleyoodot:
hextupleyoodot Featured By Owner Dec 28, 2012  Professional Digital Artist
Personally, I certainly wouldn't mind. I've never prepared a model sheet for a modeller before, so there are probably some embarrassing mistakes in there or something. =P Undoubtedly things don't line up or need some tweaking, but I suppose that's always how it is when a 2D artist hands over a design to a modeller. If you choose to do it, use your best judgment, and hopefully there aren't too many glaring miscommunications in the sheet. ^^;
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:iconslightlychaotic:
SlightlyChaotic Featured By Owner Dec 28, 2012  Student Filmographer
Well, just going by what I can judge using the lines in the background, it looks like it's okay. That said, although I certainly can't say I've done a lot of modelling based off of reference sheets like this, I CAN say that so far I've yet to see one that's perfect. =P It's just something you have to learn to work with. I'm sure this will be just fine. :)
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